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At first I thought this would be a fun book to read but after getting into it, it just becomes one big pain in the ass.
Sure people want to know the appealing aspects of doing drag but this book goes nowhere fast. In fact, there were times I thought I was reading a term paper on the subject.
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For the first 94 pages the author poses many questions and backs up the arguments, but at the bottom of EVERY page there’s a running interview with some of New York’s admired drag queens: The “Lady” Bunny, Chicklet, Hapi Phace, Miss Understood and Linda Simpson. Had the author placed these interviews as a section of the book I think the interviews would have been more effective.
Running the interviews at the bottom of the page was a clever idea at first but then it gets pretty annoying. However, the interviews were a good idea and it shows how the queens really are. Snobby, conceited and a “look at me, I’m better than you” attitude. The claws really come out during the interviews.
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Once you get past these pages the rest of the book becomes nothing but a showcase for some of the “top” queens in the city. While some of the profiles are interesting you can’t help ask yourself, “Why?”
And that’s exactly what I kept asking myself.
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Another Impact is here! Has it already been a week? Last week, Team Christian (only containing the champ, Christian Cage and AJ Styles) had to face off against Sting and Abyss. Team 3D offered their legacy up in a match against LAX, but were countered with electric steel cage of doom. The Fallen Angel Christopher Daniels beat down Jerry Lynn again. One eyed, Chris Harris attacked ex partner James Storm. And mama Abyss shows up to interrupt the match and steals Abyss away, leaving Sting to get beaten down by Christian, AJ Styles, and newest member of Team Christian, Scott Steiner! Now onto this week’s Impact!
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[eminimall products="wrestling, TNA Impact" height="600" width="120"]
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We start with Sting and James Mitchell talking at a restaurant. It is revealed that Abyss’ mother is the one who shot his father, and that Abyss is the one who took the jail time instead. Mitchell says that Abyss will do whatever he wants him to do, since otherwise he will tell the authorities what Abyss’ mom did and she will go to prison. Mitchell leaves and says he has a meeting with Christian. I just loved the way it looked so normal and out of place seeing the two talking in a restaurant about something so outrageous!
We go to the ring for he first match and it’s a six man X Division elimination cage match (can the name of the mach be any longer?). The contestants are Jerry Lynn, Sonjay Dutt, THE Austin Starr, Alex Shelley, Shark Boy, and Petey Williams.
The rules are such, everyone in the ring at the same time, you are eliminated via pin fall or submission, once there are only two left, first man out wins. Seems a bit too much but here we go. Everyone pairs off as chaos ensues. Dutt hits a big flip off the ropes onto Alex Shelley for a two count. Lynn hits a hip toss on every last person in the match. Shelley drills him in the back of the head with his leg. Shark Boy and Shelley go at it, hits Shelley with the Deep Sea Drop and pins Alex Shelley for a three count? Shark Boy just pinned someone! The deep blue sea has just frozen over! With Shelley now out of the match, it carries on.
Shark Boy attacks Sonjay Dutt, Dutt works over Shark Boy with some fancy flips. Dutt and Lynn go at it, attempt at a hurricarana by Dutt, and Lynn throws him against the cage! Cradle Piledriver by Lynn and Dutt is pinned and eliminated. Austin Starr attacks Lynn before he can gully get up, raking his back. Shark Boy attacks Starr from behind, sets him up for the Dead Sea Driver…Brainbuster on Shark Boy by Starr, for the three count!
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Petey Williams and Jerry Lynn team up on Starr. Lynn lets Williams hit the Canadian Destroyer on Starr for the pin. Now it’s just Lynn and Williams, first one to escape wins! Lynn attacks Williams, knocking him down then climbs up the cage.
Williams follows, and there is a brief fight on top of the cage and then on their way down the other side. Lynn is the first to land and gets the win. While celebrating, The Fallen Angel, Christopher Daniels comes from behind and hits him HARD with a baseball bat to the back of his head. Daniels does a last rite motion then walks away slowly. The match I felt was way to short and I really don’t understand the point of it really. It was a cage match/elimination/random X Division match up. And really it felt like it sadly. We further push the Daniels/Lynn feud though which should be damn good!
Out back, Tomko is just arriving and before he can be asked a question, Christian shows up to talk to him. Before Tomko can say a word, Christian takes a phone call, during the call Tomko leaves, when he turns back to talk to Tomko he shrugs it off. Obviously there is the big tension between the two, which can work. But I don’t see Tomko being able to really compete for the world title, so it will be for nothing in the end, but damn if it won’t be fun to watch! Commercial break time.
We return and out come Team Christian! Scott Steiner, AJ Styles, and the champ, Captain Charisma, Christian Cage. Christian wants to make it official that Big Poppa Pump, Scott Steiner is the third member of his team. Steiner gets some boos which is always good, and can be quite hard in Florida it seems. Steiner mentions that he’s doing it for the title shot Christian promised (that’s the third title shot he has promised now). Christian brings out team member number four, Abyss w/ James Mitchell. Christian says this completes the team, Styles points out that maybe in Canada it is different but where he is from this is four people not five. Huge, loud Sting chants. Christian says well he will announce his fifth member, Tomko!
Tomko’s music hits and there is no Tomko…. Christian announces him again and eventually out Tomko comes, looking quite unhappy. Steiner and Styles are clapping the new member. After Tomko hits the ring, Christian goes to hug him but is stopped. Tomko says since he showed up, Christian has been giving him lots of promises but most of all he wants the title shot he was promised. Even though Christian has promised the whole team shots (including Abyss we find) he wants his shot tonight! Christian complains that Tomko is being too selfish, that the title shots won’t happen until after Lethal Lockdown.
Kurt Angle’s music hits and out comes Angle, Samoa Joe, and Rhino. Angle says that Christian was never going to give Tomko a title shot. He asks Tomko if he wants to join Team Angle so he can beat up Christian. Before anything can be answered, Jim Cornette comes out and says this isn’t drama, or a soap opera this is a wrestling program. So tonight it will be a member of Team Angle against a member of Team Christian, winner gets to have Tomko on their side. If Tomko agrees, he will get a title shot guaranteed. Tomko eagerly agrees.
Angle and his team are quite happy while Team Christian is VERY upset. We then go off to commercial break. This makes things a bit more interesting. Usually things are very simple when you make up your team, so glad to see a curve ball thrown in. Plus this defiantly keys in Tomko finally getting a title shot. Though if everyone is going to get their shot I think that means Christian will stay champion for a bit longer. For a second I thought they were just going to have Tomko jump ship and then turn on Team Angle at the pay per view for the typical War Games swerve, but now I’m not as sure.
We return to a quick Team 3D/LAX promo. Bubba Ray says LAX has to earn a legacy and pushes St Louis a bit. Konnan says LAX is what stands between 3D getting a real legacy getting the NWA match up. Then Konnan goes on about the electric cage match they put on the line last week. Apparently Team 3D still hasn’t agreed but we know they will so why put it off?
Backstage Jeremy Borash is with Team Angle. Kurt Angle says he is the one who needs to be in the match tonight. Since they didn’t get Abyss and Sting so it’s up to him to be a man of his word and get Tomko so his team can annihilate Christian’s team. And off to commercial? Mighty short segment there guess it was to deal with the long talk before hand.
Back to wrestling action, Eric Young, representing Robert Roode Inc comes out and tries to avoid the pyros, failing to do so. His opponent is Cowboy James Storm along with Jackie Moore. Storm charges at Eric Young, they have a good quick exchange. Jackie grabs Young’s leg and Storm beats him down severely. Big boot t0 the side of Young’s head that leads to a two count.
Young hits a spinning clothes line and suplex, and gets a two count on Storm. Young continues to have the momentum, attempts a high risk move, and Jackie instead pushes him off the turnbuckle. As he falls, Storm hits the Super Kick for the win. After the match, Gail Kim and Wildcat Chris Harris charge in to attack Storm and Jackie. Security runs out immediately, the bad guys start to get away, and Harris catches up with Storm and the two brawl to the back.
Still in the ring, Eric Young is slowly getting up. Out come Robert Roode and Ms Brooks. Roode berates Young again, asking who his friend is, taunting him. Eric nearly fights back until Roode reminds him that if he hits him, he will fire him from Robert Roode INC and he can NEVER wrestle in TNA again!
Out comes Petey Williams for the save. Nearly hits the Canadian Destroyer on Roode before he slides away. Is Petey Williams Eric Young’s friend? Who can tell? I guess no matter what Robert Roode will wrestle someone at the pay per view. If it’s Williams I’m hopeful for a solid match. It was a short match, but ah well it’s typical in an Eric Young match. I hope the whole friend of Eric Young thing moves the story a bit more, it’s getting a bit stagnant.
Backstage Team Christian is arguing. Christian asks for a volunteer to do the job tonight against Kurt Angle, plus he’s the main event. What would TNA be without him? Steiner says his muscles pull people in, and Styles says it’s his cool hood! Mitchell volunteers Abyss. He’s the work horse.
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Abyss gets up ready to put up a fight and Mitchell reminds him that with just one phone call his mom is in jail. Team Christian and Mitchell leave as Abyss is obviously conflicted. Commercial time again. Mitchell is turning into the big bad guy here, and Christian doesn’t seem to mind since it helps him. When they were saying who could sell the tickets the most was very funny and the main reason I love Christian and Styles together.
Back and Tenay introduces Christy Hemme and VKM along with Lance Hoyt via satellite. Hemme says though her team failed last time but that’s alright. Kip James says there is no place for women in wrestling (how is he the good guy here?) and she is holding VKM away from the NWA tag belts. Hemme says she has a new team and this one will succeed. Kip says she needs to just stop. Okay, let’s see Hemme’s team beat the crap out of VKM so Kip can shut up!
Main event time. First out comes Tomko with two contracts, one for each team. Out comes first is Abyss with James Mitchell. And then out comes, Kurt Angle all by himself (because Angle doesn’t need anyone). Lockup, Abyss powers Angle back. Take down as Angle works over Abyss’ ankle. Angle works on the ankle more, after a big clothesline by Abyss, Angle hits the Ankle Lock! Abyss makes it to the ropes. Christian comes out and yells at Abyss as we hit our last commercial break.
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Back to action as Abyss hits Angle with a huge suplex! The crowd is heavily behind Angle. Exchange of big blows. From no where, Angle hits a German suplex, Angle takes down his straps for the Olympic Slam, and no. Abyss tries for the Shock Treatment, no! Angle puts on the Ankle Lock. No matter how much Abyss tries can’t get out. He does a summersault and sends Angle into the ref! Black Hole Slam by Abyss! New ref runs in and it’s 1-2-no!
As Angle is celebrating, Tomko slowly walks in, while Christian is yelling. Tomko gets in the r9ng, raises Angle’s hand, and then attacks him! Tomko beats down Angle, Christian brings out his team’s contract and Tomko signs it. The two continue to beat down Angle, out runs Rhino! Then Styles as they beat down Rhino, then Samoa Joe who is met by Scott Steiner, Joe gets the beat down too. Now with all three of Team Angle on the ground, all five members of Team Christian celebrate as the show ends.
Well the Tomko thing ended up going in a circle it seems. I think Tomko may end up turning on Team Christian, or it may be Abyss finally turning face in the end. Either way right now I see Christian’s team being the one with the guy who turns.
The six man X Division thing seemed sort of pointless. I guess it was all to further the Lynn/Daniels thing, but I’m not sure. Alex Shelley better try and get revenge, randomly having him lose to the jobber of all, Shark Boy seemed way to random, even for TNA. Though a Shark Boy vs. Alex Shelley match could be very fun, more of both men is good in my book!
Abyss will be turning good very shortly, and the redemption storyline will end finally. It was very nice to see Team Christian stand triumphant over Team Angle, just to show that it’s not all about Angle’s team always looking most powerful.
Overall, except for the quick Young/Storm match this was a nicely paced Impact. More stories were pushed and the Lockdown card seems to actually be put together well. Really my only complaint is there was no build for next week, they could have at least set something up for the next Impact. Ah well, if that’s my only nitpick, it was a good week!
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One of the most popular and celebrated stations on cable television is Cartoon Network. This makes the characters of the long running station perfect for the creation of a computer game. “Cartoon Network All Stars” is four unique games in one awesome package! Even the most simple of games creates hours upon hours of fun as you and/or your child work to raise your score and move on to the next level.
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[eminimall products="Cartoon Network, PC Game" height="600" width="120"]
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The first game is a mini-game. It features everyone’s favorite dirty, scamming trio, Ed, Edd, & Eddy. This game, known as to the Eds-treme was my favorite of the four. Of course, that being said I have one major pet peeve with this game. It is too short! Nevertheless, I have found that I constantly go back to play this game and try to improve my score in each level.
In To the Eds-treme, you play three short levels as Ed, Edd, and Eddy. In the first round, you play as Eddy. He is shorter than Double D and Ed so he goes faster and it is easier to get a large amount of points. You will race back and forth on a skateboard. You get points while doing tricks while air born. You can do single tricks and combination tricks for points.
Depending on each trick you do, you win a certain amount of points. However, cracks in the floor and both Edd and Ed appear randomly trying to trip up Eddy. If you trip, you lose the momentum you have been gaining from each successful trick run. Additionally, the more momentum you have, the more tricks you can do in one air born moment without tripping on the edge of the skate track.
The game continues this way through two more rounds, the second with a slightly slower, taller, and gawky, Edd (Double D), and the last round is the tall, sluggish Ed. Each level provides more cracks, blockers, and the need to win more points to advance. For the first round, you must clear 3,000 pts., round two is 4,000 pts, and round three is 5,000 pts. For each round, I was eventually able to earn over 8,000 points though the need to score higher and the addictive nature of this game keeps me coming back for more.
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The second game you can play in the “Cartoon Network All Stars” game pack is called Dropple. Dropple has four different levels with various methods of performing the same task. You have so many drops of a paint-like substance in your eyedropper. With each drop, a bubble pops and sends more drops flying in different directions.
The color of the drop determines how many drops splash and what direction they go in when the bubbles are popped. Most colors are the same throughout a level though you can get yellow bubbles, which splash in every direction including diagonal and white bubbles, which splash two drops in horizontal and vertical directions.
The four levels you can play include the World Tour (Features all your favorite Cartoon Network Characters as you travel around levels. If you lose a round you do not have to start completely over), puzzle mode (You are given a limited amount of drops and bubbles placed in puzzle formations. If you lose, you can replay the level and continue onward.), Arcade Mode (You are given bubbles and half-formed bubbles in each round with a fair amount of drops to start. How many drops you keep depends on what you have left in the previous round. If you lose, you have to start the entire game over. This game has endless levels, new puzzles, obstacles, and changes every game you play.), and Classic mode (Similar to the Arcade Mode, as you try the same set boards repeatedly. Your game ends if you lose and you only get as many drops as you had the round before.).
Dropple features unlimited rounds, plenty of play, challenging boards, and obstacles such as boulders/blocks that can help or hinder you. This game is fun for the whole family. Even smaller children can get the hang of this game with little difficulty. This is one of the most addicting games “Cartoon Network All Stars” offers. With so many levels, some that change with every round you play, this game is paid for many times over in the time you will spend playing Dropple.
The third “Cartoon Network All Stars” game is Cartoon Cove Mini Golf. This is golf with a cartoon network twist to it. Each level is designed after a Cartoon Network show. Dexter has his own level, as does Ed, Edd, and Eddy (you will get to check out plank in all his glory). As you travel around laser beams, morph from different levels of a course hole, and navigate around obstacles that stand in your way, you will travel through nine exciting holes.
Cartoon Cove lets you chose your own ball color so you can choose a different ball each time. You also have some difficult challenges to try to get around including a suction tube, which puts your ball back at the starting point after it sucks it up, and a laser beam surrounded hole, which may block your balls entrance to score.
This was not the best game on “Cartoon Network All Stars”. I recommend only playing two or three games unless you really like miniature golf. If you do, you will love Cartoon Cove. Otherwise, the other games will definitely make up for the lack of interest you will have with Cartoon Cove Mini Golf.
The final game, Fast and Flurrious, is not only exciting it is so much fun to play. Join Mojo and the Power Puff Girls on the ultimate downhill skiing adventure. Getting the hang of skiing is a little difficult at first, but once you figure it out, you will be doing tricks and moving on to new levels in no time. Of course, once you master the slopes with the beginning level Power Puff Girl you have to move on to intermediate, advanced, and Mojo (we will just call it crazy) play.
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The three Powerpuff Girls, Blossom, Bubbles, and Buttercup each have their own difficulty level. You can also choose from different boards and unlock new ones with new levels. Mojo is on a level all his own. As you ski down various slopes, (you can choose from bunny slopes to ones with dangerous curves) you navigate over snow piles and avoid trees. The goal is to get so many points to advance and unlock new boards and levels.
The Fast and the Flurrious was my second favorite game. Of all the games, my son, who is 12, enjoyed this one the most. You have the opportunity to pick up bonuses and perform tricks for points. If you do not make enough points, you can try the round again. Since this game has so many difficulty levels with different boards and skiing slopes there is an unlimited amount of time you can spend playing this game.
Overall “Cartoon Network All Stars” offers three highly addictive family-friendly games in one great package. With all of this fun you could be having, why wait to purchase this game, which was developed in part by Brighter Minds Media? Even the fourth game is fun to play at least a few times every few months, after you have beaten different rounds in the other three games.
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As a family, we rate this game a 4.5 out of 5 with minimum negatives including too short a game for To the Eds-treme and a lack of enjoyable playing time (once you play the first time) for Cartoon Cove Mini Golf. Otherwise, “Cartoon Network All Stars” is the perfect family game you can enjoy together or on your own.
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One doesn’t generally associate the great hallmarks of English literature with hot, juicy gossip or tales of intrigue, deception and rebellion. It sounds more like the plot of a Shakespearian play.
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[eminimall products="Shakespeare, books" height="600" width="120"]
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To my mind, one could view the Shakespearian authorship question in precisely these terms in order for the non-academic world to understand the relevance of this mystery (and its ongoing lack of resolution) to not just English literature and the language, but to other world literatures as well.
It might be a fanciful idea, but try to imagine it from the following point of view. This requires that you are open to the notion that the man known as William Shakespeare was not the author of the plays we’ve come to identify him with.
For all our knowledge and technological advancements, we still cannot confirm the true identity of one of the seminal figures in English literature. Indeed, we have a name, a body of work attached to that name, but there is a lot of doubt as to how the named person could have produced such work given his social standing in the Elizabethan reign. Does this strike you as odd? It should: normally one believes that it is beneficial to have one’s name attached to one’s work and to be identified as the rightful producer.
William Shakespeare of Stratford was the son of an illiterate man, who was skilled in trades and rose to prosperity, as is evidenced by his being briefly active in his local council. Given that William’s father was forced to relinquish this position, it is very unlikely that he could have ensured his son got the sort of education that would allow him to produce works of the valour that is currently attributed to him.
It is possible that William attended the local grammar school, but very unlikely that he went on to further and necessary study. He eventually went to London and became an actor for the Lord Chamberlain’s Men.
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It is at this point that the authorship plot thickens. What if the true author of the works we generally attribute to Shakespeare did not wish his or her identity to be known? What reasons would inspire an author to do this?
Brenda James, enlisting the help of Professor W. D. Rubinstein, devoted time and energy to try and come up with definitive answers to these questions, even though in certain academic circles this was not always approved of. The fruit of her research is this book, in which she poses that the actual author of the works attributed to Shakespeare was in fact Sir Henry Neville, an English courtier and sometime diplomat.
However, Sir Henry Neville is not the first person thought to have been the true author of Shakespeare’s work. James and Rubinstein do address this and give a cursory glance as to why some of the more illustrious candidates (such as Christopher Marlowe, Edward de Vere, Earl of Oxford, and Sir Francis Bacon) should be ignored.
In order to examine why Shakespeare’s work should be rightfully attributed to Sir Neville, it is necessary to also examine Sir Neville’s life and ancestry in great detail. The Truth Will Out most definitely does this, and in keeping with the highest academic standards. The research is thorough and presented in a manner that engages the reader’s interest.
There are, however, some issues with the arguments given in order that we accept Neville as the true Shakespeare. The main one is that there is a heavy reliance upon the correlation between the events of Neville’s life and of the actual artistic output produced. To boil this down to its basest level, the authors at times suggest that when Neville’s life is rosy, this corresponds roughly to the dates of the Shakespearian comedies being written and premiered.
This is a work of academic research and criticism and may be heavy-going for the non-academic reader. It does presuppose a good amount of knowledge of Shakespearian literary history, but in fairness it is intended for an academic audience. The lay reader may need to bear that in mind, but should not at all be discouraged by this fact.
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I cannot honestly say whether I fully accept Neville as the author of Shakespeare’s work because the book relies too much on the assumption that Neville’s output was almost solely determined by his personal and professional circumstances. There is some excellent evidence presented that Neville had access to other literary sources quoted as well as possessing the degree of learning needed to write such work.
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But anyone with an interest in the Shakespearian authorship question is heartily encouraged to read this absorbing, informative book. No doubt, it has contributed to the debate by forcing the literary community to accept that there is now a new possible author to the Bard’s work.
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G. E. Mahadeo came to Melbourne, Australia in 1987 from London, UK. She haswritten for the online magazine Blogcritics (http://blogcritics.org), has been published in Words-Myth Quarterly Poetry Journal, and in the Istanbul Literature Review. Primarily trained as a classical musician, she is active in the Melbourne early music community. |
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Within the first five minutes this erotic thriller queer soap opera grabs you and holds your attention.
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Dante’s Cove begins in the year 1840 with the upcoming nuptials of Ambrosius (William Gregory Lee) and Grace (Tracy Scoggins). They meet on a street and when a young woman smiles at Ambrosius and gives him a friendly “hello” Grace turns her head around eyes glaring (literally) and kills the woman right there on the street.
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Next at Ambrosisus’ home the two have a minor fight and off she goes. When the coast is clear he calls for his manservant and he in fact does a little servicing of his own on the butler (Earl McDougle aka Jourdain Dion).
Realizing she’s left her gloves behind, she goes back to get them catching the two in the throes of getting it on. She never could figure it out why he wasn’t sexually interested in her before the wedding night and now the truth comes out.
Grace vents her wrath on the nude butler (and after a little digging it’s not a prosthetic device which was applied) killing him and then puts a curse on the young Ambrosius. Through her powers she turns him into an old man chained in the basement of his house. The curse will be broken once a young man kisses him.
Fast forward to modern day where we meet happy couple Kevin (Gregory Michael) and Toby (Charlie David). The two spend one last day together before Toby has to head back to his home in Dante’s Cove.
After an argument they decide to break up leaving both men hurt and upset. It’s not until later when Kevin returns home and after an argument with his stepfather he moves out and heads to Dante’s Cove to live with the love of his life.
When Kevin arrives in the middle of the night he heads to Dante Hotel where the nightlife is still going strong. The first person he meets is Cory (Josh Berresford) who’s been expecting Kevin. He introduces him to the residents at Ambrosius’ former home.
Toby’s best friend Van (Nadine Heimann) can hardly wait to meet Kevin and she nonchantly mentions a few odd facts about the place. When Toby finally gets home from work the two can’t get enough of each other.
At this hotel the only thing these residents seem to do is party and most of the remainder of the first disc is devoted to the party and getting to know the ton of characters (which is hard to keep up with). Finding some alone time our boy heroes go to the beach for some much needed TLC.
Since they forgot to bring libations Kevin goes back to the hotel and while in the basement keeps hearing his name being called through the cellar. He opens it and after going downstairs discovers the old Ambrosius who kisses him.
With having the spell broken he can force Kevin to do anything just by using his glaing eyes. Kevin slices his wrist open and manages to escape. Bloody Toby finds him and takes him immediately to the hospital allowing Ambrosius to walk the streets freely.
Most of the second disc revolves around Kevin being in the hospital and fighting off the voice of Ambrosius, who is now in love with Kevin.
While Kevin can’t fight off the voices in his head he walks to the lighthouse where Ambrosius has set up shop and the two go at it all night. (Kevin’s in a catatonic state and doesn’t remember any of this since the doctors at the hospital insist he was trying to commit suicide).
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But wait! Van is walking her girlfriend home when she sees the catatonic Kevin wondering around and the next morning mentions something to Toby about seeing him. She also visits Kevin at the hospital and tells him about what she saw. Kevin, of course, can’t remember a thing.
Ambrosius picks up Cory and turns him into a zombie of sorts so he can have him break up Toby and Kevin. Cory goes to the hospital and makes up stories about Toby to make Kevin mad. Then he visits Toby at the bar he works at and tells him stories about Kevin that are false as well. Keep in mind that this is all while hearing Ambrosius in his head.
It gets even better as Grace returns to confront Ambrosius. She ends up killing Kevin who comes back to life after Ambrosius kisses him.
Toby and Van, in the meantime, are at the historical society when they discover that Grace has powers. It is then that they get the news when they go to the hospital that Kevin killed himself.
Confused? Me too.
Even though there are two discs to the set I think this should have been one big pilot for the series. Sure there are unanswered questions (the second season will be coming out shortly) and I think after watching this a couple of more times I may be able to get into this series.
The plot is certainly fresh in this reality television age and it looks like there are more characters in the second season. (Thea Gill from Queer As Folk is one of the new characters).
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[eminimall products="Queer as Folk, gay" height="600" width="120"]
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If the writers were able to flesh out some of the confusion for the second season this may be better than Queer As Folk but then again the only thing we can do is wait until the second season comes out.
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Written by EricT - Visit My Website
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Jewel Quest Solitaire by I Win games is a mixture of the popular Jewel Quest franchise and a version of Solitaire that is much like playing mahjongg with playing cards.
While that does capitalize on two types of play instead of just one, I didn’t particularly care for the two tied together. I would rather play one or the other, not bounce back and forth between the two. They do give you the option to play with all the “game-enhancing storyline” - although I kind of liked that part. You are following the storyline of an adventurer through his journals, as narrated by his nephew.
It was a short download considering the decent level of graphics. Again, with most games now you can choose to minimize either the background music or the sound effects.
Overall, I would prefer to play either Jewel Quest or Solitaire, and didn’t care for the marriage of the two. It may well appeal to someone else though, so this one is worth a try.
I’d give this one a 3 out of a possible 5, but recommend that anyone who is a big fan of the Solitaire games give this a try as a nice variation. You can play an trial version of Jewel Quest Solitaire through Arcade Town or you can purchase and download the full version.
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Written by KCHarrison - Visit My Website
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Extremely happily married Texas woman with two boys and a baby on the way. |
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Professor Fizzwizzle is a clever, problem-solving game with several modes of gameplay created by Grubby Games, available on ArcadeTown.
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Reminiscent of Lode Runner from “back in the day” and a bit like Lemmings, the Professor has a series of rules he obeys, and you must navigate him through the increasingly difficult levels by using logic. He won’t do anything on his own, and there are challenges both from the fantastic landscapes and from his enemies, the rage-bots.
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There are 80 regular levels, suitable for adults with 30 advanced levels if those are too easy for your tastes. I liked the fact that you can easily restart any level with just one button “r”. Some of the levels were tricky enough to require more than one attempt.
I also liked that you could see the solution to any level if you wanted to. This was particularly handy on the 90 kid levels, which I played with my twelve-year old. They were easy enough for him to accomplish without my help, but hard enough to keep his attention for a while. There are also 26 alphabet levels that were easy enough for a child, although this would all have been too complicated for an early grade level child.
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There were enough different objects, from barrels to crates to magnets to inflatable version of all of the above, and various types of terrains from grass to ice to sand that change the way each of the objects behave that it was entertaining. The landscapes are the stuff of a child’s fantasy - often shaped like animals. In the child levels, there is an informational window that pops up and tells you little facts about the animal each level was patterned after. My son NEVER ONCE read the little blurb, but it didn’t bother him to just skip past it either.
The download didn’t take too long, although I had trouble initially entering in my password. I imagine that only happens with a review copy though. The graphics are entertaining, though simple. If you leave the professor standing alone for a while, he does various things to entertain himself. When he slides across the ice, he flails around until finally settling in to a surfer-style that appealed to my son quite a bit.
You can adjust the volume to include background music or not as you choose. A little theme song plays at the end of each simple level which my son really liked… and you get a little “pat on the back” statement for each level completed which also appealed to my son.
Overall, once you have completed a level, you aren’t likely to play it again… however, there are loads of levels to compensate for that.
It’s nice to play a game with little to no violence (the Rage-bots aren’t fond of the Professor, but they also don’t hurt him… just hold him up by his collar when they catch him and make him start the level over). The graphics are pleasing, and it’s nice to have to work things out using logic. You even have the ability to create custom levels, although I never played around with this option personally.
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[eminimall products="PC Games" height="600" width="120"]
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For this style of game, I’d give it a 4.5 out of a possible 5. You can play a free trial version of the game or purchase the full version at Arcade Town.
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Written by KCHarrison - Visit My Website
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Extremely happily married Texas woman with two boys and a baby on the way. |
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Welcome back to another TNA Impact review! While another company is setting up for it’s big show (with one of the worst cards to ever happen on the “grandest stage of them all”), TNA is getting ready for Lockdown!
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Last week, Cornette announced the main event for the upcoming pay per view, it would be Team Angle vs. Team Christian in a five on five man match inside a steel cage with a steel top so no one can escape, it is called Lethal Lockdown.
During an interview with AJ Styles, Rhino ends up beating him until Christian comes in, as we learn that S | | | | | |